Oh, im terrible at pretty much all fighting games. I used to be good at Melee but then they changed what good is and made it way too technical, im not learning to wave dash and shit. I remember soul caliber 2 having some absolute bullshit fights where you would basically have to spam a specific attack/cancel/other attack and buffer the cancel but not the second attack so you’d hit in a transition animation or whatever. That shit isn’t fun to me. Even if you do find the cheesy thing to do to win, its not like it’ll be a fun time executing it
There are games that I like that are hard by default and that’s usually fine cause its designed around that difficulty. Otherwise im an easy to normal kinda guy. The exception being the first 3 mgs games cause they really put the work into making each difficulty level work well
Oh, im terrible at pretty much all fighting games. I used to be good at Melee but then they changed what good is and made it way too technical, im not learning to wave dash and shit. I remember soul caliber 2 having some absolute bullshit fights where you would basically have to spam a specific attack/cancel/other attack and buffer the cancel but not the second attack so you’d hit in a transition animation or whatever. That shit isn’t fun to me. Even if you do find the cheesy thing to do to win, its not like it’ll be a fun time executing it
Yeah that’s why I don’t play games on the ultra hard difficulty, call me casual idc
There are games that I like that are hard by default and that’s usually fine cause its designed around that difficulty. Otherwise im an easy to normal kinda guy. The exception being the first 3 mgs games cause they really put the work into making each difficulty level work well