The first game I ran was going to be a devious cloak and dagger antagonist with ominous hints and…
And that always just ends up going full ‘burn after reading’.
If this ever happens to you, just have another group of heroes try to stop the baddie’s plan, only to publicly fail. It shows the world has stuff that is happening whether they buy in or not.
I prefer the “big bad just set up the new walmart in your town that’s destroying local businesses and has paid off the guards” approach.
That can be a great option for meeting players where they’re at, if they’re more about running a cosy commerce sim in your genre fiction TTRPG. Either way though you ignore a ‘refusal of the call’ moment at your own peril. It needs to be addressed, but how is the interesting bit!
I bet the dark general is much happier now working at their tavern with his like six husbands and wives
Two husbands, a wife, and a talking battleaxe spouse that doesn’t seem interested in answering questions about gender.
Imagine being like “well now that I’m an axe, people will have to stop asking about my gender” and then they just keep asking!
Reminds me a bit of a previous campaign (not DnD). We (the party) spent so much time and attention murdering and threatening our way into a coup against the sickly King that we stopped paying attention to anyone else in the story.
Then in our campaign finale, we flub every single roll to execute the coup, and our whole plan gets hijacked by a more competent NPC to seize power for herself. Queue TPK* while we all get hunted down as traitors.
* Except for the party poisoner. He was happy to spend his life in prison so long as the new government let him brew poisons for use against enemies of the state.





