If I had to guess, I would say Manga 100% and if I had to put a second place, it would be DENUVO (fucked) games.
Anything that requires an online service. Specifically, I’m talking about games that need a server to run and permanently shut down once it’s offline – these are becoming more common even among games with single player modes.
I don’t see manga becoming harder, at all, even with all the crackdowns. Smaller files, and it’s the type of stuff you can’t reliably DRM. Denuvo is mostly a problem with companies like SEGA, honestly. Most publishers these days remove it after a while.
Maritime.
I think as the atmosphere thickens and satellite images get more difficult, maritime piracy is gonna get a lot easier.
And if war breaks out and many countries are crippled (think post-nuclear apocalypse) that’ll help that case too. Not saying it will happen but it could.
In general, perhaps, but in keeping with OP’s implication of “harder to do” (from an individual standpoint), maritime piracy will become increasingly more challenging to engage in as (/if) it rises in prominence once again, culturally, as civilization falters in maintaining itself globally. 🤷🏼♂️ More people doing it, more people taking measures against it, more risk to one’s person/lifespan, etc. I mean, by that metric on a larger scale: fucking everything’s gonna get harder to do. 😅😶
Well yes, but relative to, like, baking a cake, i think that old fashioned maritime good-good is going to become much easier.
On a scale of “baking a cake” and “ruffneck boarding party”, how’s your post-apoc future going? 🤣🤌🏼
Oh, pirates cant have cake? I call bullshit. How the fuck do you afford cocoa powder in 2035?
I don’t, but the guy two tents over did. I made sure to thank him like a good neighbor, before closing our bartering session with a large rock.
Tents? Fancy. What corporation are you contracted with? Nestle? Blackwater? Walmart-yutani?
Well if u would count games like NFS 2015 which hardcorely locked to server and mostly die forever with some exception like NFS World where people reverse engineered server.
Everything that is made with software can be unmade given time.
Denuvo is a temporary road block that had to go so hard to work it breaks games and compatibility.
piracy didn’t start with the internet and won’t end on it. like with porn, it always finds a way.
Responses ITT have focused on legal and technical roadblocks. But if you can imagine a world where cultural production is even slightly less consolidated and corporate, where we start doing more of it for ourselves and our social circles, a cultural roadblock starts to emerge. How do I copy illicitly if the output is specialized and uniquely calibrated to the personal tastes of a hyper-small audience? Another way of asking the question might be: if mass markets don’t mean much anymore and it’s easy to make and propagate things ourselves, does piracy still exist? Or do we recognize that copying is a fundamental mechanism of culture, and there’s no longer any point in encumbering it for the sake of the profit motive?
I think the remarks of Denuvo hardly mattering for Ubisoft titles because they’re shitty games to start with, or jokes about Disney succeeding in making a film that will never get pirated (Snow White), start to get at this question
But isnt a world with more genuine art we make ourselves a good thing? I don’t think anything of stealing from a corporation as stealing. Its reclaimation
If its someone I know who is putting in labor to make a living… like isnt that the point?
Yes it is, that’s what I’m getting at - independent output’s share of total output increasing significantly
Only games bcz of Denuvo
It’s always niche stuff. Music by non-headliners. Indie films.
I honestly think text/pdfs will actually stay easy. Text, even manga I suspect, is lightweight to host, so it’s easier to keep online. By contrast a flac rip of a band that’s never gone gold will be too heavy to host on a web page, but too niche to keep dedicated seeders on a torrent.