NONE of you COWARDS who make expanded industry mods include COPPER in MICHIGAN despite it being SIGNIFICANT FOR THE INDIGENOUS CULTURES OF THE REGION AND 19TH CENTURY INDUSTRY. 95% OF THE COUNTRY’S SUPPLY OF COPPER CAME FROM MICHIGAN IN 1869. STOP.
NONE of you COWARDS who make expanded industry mods include COPPER in MICHIGAN despite it being SIGNIFICANT FOR THE INDIGENOUS CULTURES OF THE REGION AND 19TH CENTURY INDUSTRY. 95% OF THE COUNTRY’S SUPPLY OF COPPER CAME FROM MICHIGAN IN 1869. STOP.
That’s where I put my faith in the expansion cycle. Eventually that or a mod will flesh out the political side of the game to my liking. The core base-superstructure feedback loop is there but it’s missing a lot of nuance. The only leftist mod I know of just adds characters and a few events.
Better Politics Mod is actually pretty good, i generally don’t play without it.
Yeah, that’s true. It’s basically a rule of the Internet, any popular enough vaguely political game will eventually have good leftist mods. Whether the timeline and mechanics plausibly permit socialism to exist or not. There’s also the Paradox rule, basically any game by them either has a Cold War setting shift mod already or the creation of one is inevitable. But I’ve personally never sought those out or tried one, I don’t need or want a Cold War strategy game - being housemates with a washed up Cold Warrior who still blames Russia for all his problems, and knows I’m a big fan of the Bolsheviks and calls me a “pinko” and a “commie”, is enough Cold War action for me.
Look up Theresias Communist Overhaul mod
Hell yeah, an improved command economy.