CliffordBigRedDog [he/him]@hexbear.net to Games@hexbear.netEnglish · edit-222 days agoTFW you want to do a "chill trade focused game" as Venice but accidentally become Mussolini (Map game 5)hexbear.netimagemessage-square9linkfedilinkarrow-up136arrow-down10file-text
arrow-up136arrow-down1imageTFW you want to do a "chill trade focused game" as Venice but accidentally become Mussolini (Map game 5)hexbear.netCliffordBigRedDog [he/him]@hexbear.net to Games@hexbear.netEnglish · edit-222 days agomessage-square9linkfedilinkfile-text
minus-squareCliffordBigRedDog [he/him]@hexbear.netOPlinkfedilinkEnglisharrow-up8·edit-222 days agoIts way too overtuned, im fully spirtualist too Kinda annoying to see crete become venetian and for random parts of the steppe to become fully Mongolian in less than a hundred years
minus-squarethelastaxolotl [he/him]@hexbear.netlinkfedilinkEnglisharrow-up7·22 days agoyea, in both cases for the ai is easier to culture convert since im pretty sure greek is too expensive at the game start to accept and for the other the steppes are very diverse and mongol is an isolated culture
Its way too overtuned, im fully spirtualist too
Kinda annoying to see crete become venetian and for random parts of the steppe to become fully Mongolian in less than a hundred years
yea, in both cases for the ai is easier to culture convert since im pretty sure greek is too expensive at the game start to accept and for the other the steppes are very diverse and mongol is an isolated culture