I think the telling thing about Cyberpunk 2077 (the original TTRPG of course is written by a communist) is that to achieve a dystopian hellscape worth looking at they needed to blow up the internet. Realistically you are not going down to the local hyper-cool nightclub with your best friend to dance the night away while hooking up a risky job involving putting a laser sword through the brains of some chuddy corpo. They’re gonna Whatsapp you in your timeshare pod and use time tracking software and real time AI guidance to optimise your hits/time ratio on your 18 hour day.
Cruelty Squad, underneath it’s sewer candy aesthetic, is premised on this idea: that you’re a gig economy hitman. The reason you can replay missions is because your targets are so rich they can’t actually be killed, and are replaced by new clones (or something equivalent) after every mission.
I think the telling thing about Cyberpunk 2077 (the original TTRPG of course is written by a communist) is that to achieve a dystopian hellscape worth looking at they needed to blow up the internet. Realistically you are not going down to the local hyper-cool nightclub with your best friend to dance the night away while hooking up a risky job involving putting a laser sword through the brains of some chuddy corpo. They’re gonna Whatsapp you in your timeshare pod and use time tracking software and real time AI guidance to optimise your hits/time ratio on your 18 hour day.
Cruelty Squad, underneath it’s sewer candy aesthetic, is premised on this idea: that you’re a gig economy hitman. The reason you can replay missions is because your targets are so rich they can’t actually be killed, and are replaced by new clones (or something equivalent) after every mission.