• Esoteir [he/him]@hexbear.net
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      23 days ago

      not only is outer worlds bad, but its existence legit pmo because whenever i try to recommend people to play outer wilds they confuse it with outer worlds agony

    • Des [she/her, they/them]@hexbear.net
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      23 days ago

      what you don’t like games about anarcho-capitalist hellscapes shove down your throat that centrism is the answer

      oh yeah and pretty sure eugenics is in there too. anything resembling leftism is just a cult. i’m probably missing more disgusting messaging from that game

      lol the alt history divergence point is no reformist U.S. president in the gilded age

      never in my life has a game screamed more for a worker’s revolution but that choice is off the table. after all, the smart people need to be saved to save the stupids.

      oh and the gameplay was mid too

      • BelieveRevolt [he/him]@hexbear.net
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        23 days ago

        Everyone who’s against the corporations is either a cult leader or a murderer, so the truth is somewhere in the middle centrist

        I think the worst part of me was the Bill Gates/Elon Musk Good Corporation guy, I thought he was definitely going to turn out to be the worst of them all but noooo, just the opposite.

        • Des [she/her, they/them]@hexbear.net
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          23 days ago

          I’ve seen the complete double inversion done in Kim Stanley Robinson’s Mars Trilogy. nice-guy CEO of space mega-corp actually “jk, we are a worker owned mega-corp helping to crush the others in a global cyberpunk communist uprising”.

          So I was yearning (or desperately hoping) for that at first. Something like, I do the thing and then he gives control to his employees or the nascent unions.

          but nope, just a “Good Boss” tm, wouldn’t you rather the competent guy in charge??

          it was like the DNC made the game’s themes and story beats. or maybe the abundance libs, really the most Silicon Valley “left” coded bullshit I’ve ever seen

    • sexywheat [none/use name]@hexbear.net
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      23 days ago

      What’s not to like about Outer Worlds? It had lots of fetch quests, bullet-sponge enemies, more fetch quests, the illusion of an open-world when there wasn’t actually one, more fetch quests …

    • axont [she/her, comrade/them]@hexbear.net
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      23 days ago

      Honestly I think the same of Pentiment too. I don’t know why anyone likes it. These games made me rethink everything I thought about Obsidian.

      I got recommended Pentiment because so many people said it’s like a medieval Disco Elysium. It’s more like a very bland tedious game about why the invention of the printing press was sad because it meant fewer people worked at monasteries. Maybe I got the wrong message but the game is just blah. It has cool graphics though

      • daniyeg [he/him]@hexbear.net
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        23 days ago

        the thing that makes pentiment unique is its detailed craftsmanship in regards to the style and its limited and focused scope. it’s certainly not a medieval disco elysium and honestly i get why you would get frustrated going into it with that expectation. DE is basically a masterpiece anything compared to it falls short.

        also im not gonna say you’re wrong, but i don’t think the game really emphasises the loss of scriptoriums. the game is basically about how the past gets transformed into the present, and also repentance. it’s not really deep by any means (and the last acts feel rushed compared to the first) but i liked it very much and overall i would recommend it.

        • axont [she/her, comrade/them]@hexbear.net
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          23 days ago

          That’s fair. I got frustrated with it and didn’t find the writing particularly engaging. I liked the atmosphere and sound design though. I could see how other people would get into it but it just wasn’t for me.