I game but I’m not g*mer. Have heard too much abiut this game. Never played a souls. I like story.

This g*me is on sale

  • Kaputnik [he/him]@hexbear.net
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    1 day ago

    Sekiro is my favorite game that Fromsoft has made. The gameplay is hard but I actually find it easier than the hardest parts of Dark Souls/ Elden Ring because so much is about learning patterns. Outside of one or two bosses they are easier to see and you can track their arm movements so you can tell which attacks are coming. Compared to Elden Ring where bosses are causing so much on screen visual noise that I can’t tell what’s going on.

    The environments in Sekiro are also beautiful. Its less gloomy than Dark Souls so many of the areas are very vibrant. I love spending time in many of the more fantastical areas of the game.

  • fanbois [he/him]@hexbear.net
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    1 day ago

    People here focus a lot on the fighting and difficulty.

    Just so you know, it’s also absolutely gorgeous to look at and the game feel is incredibly tight and responsive. If you just run around in it for an hour or two, but don’t have the patience for getting really good a tapping your shoulder button, you probably still have a good time.

  • largerfather [he/him]@hexbear.net
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    1 day ago

    i’d say pick up an instrument instead. failing at music is way more fun and overall a better use of your time.

    i’m definitely not bitter over beating a boss on the millionth try only to learn he has a phase two.

  • rhubarb [he/him]@hexbear.net
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    1 day ago

    It’s an extremely good game, though it’s not for everyone. Out of all the souls games, it has the largest amount of story in a traditional sense of the word, but it is still very minimalistic compared to most games. It has enjoyable themes that you don’t have to dig out of the item descriptions of every pointy stick you find, unlike the rest of them.

  • stupid_asshole69 [none/use name]@hexbear.net
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    1 day ago

    It’s good. You probably won’t like it.

    Most people who say they like games for their stories are looking for the story to be told to them like a movie. Theres nothing wrong with that, it’s just generally what people who say they like story mean.

    Seikro is like other souls games in that a huge portion of the story is conveyed in item descriptions, throwaway lines, etc.

    I’m playing morrowind right now and there’s some real similarities between them.

    If you like watching 69 eps of a show and then finding out in a random scroll that the daedra are all the same beings as miquellas guardians dum Dum DUM then you’ll have a great time.

    It also requires that you do good at using a controller.

    • fanbois [he/him]@hexbear.net
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      1 day ago

      The only one that was on par so far was Nine Sols. It has the most insane final boss I’ve ever seen and the only bossfight I had to grind harder than Father Owl. Probably took me 8+ hours over three days. After beating it, i felt like I could parry bullets in real life if just tried a little harder. Gorgeous and deeply engaging game too.

    • QuietCupcake [any, they/them]@hexbear.net
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      20 hours ago

      I tend to be the same way. More often than not bosses end up feeling like a chore I have to get through so I can get back to exploring. Some bosses are really unique and enjoyable but they’re rare and even then they sometimes feel like they interrupt the flow of a game. Getting stuck on one where I’m banging my head against a wall trying to beat it, that’s just not fun for me at all. It can detract from a game so much as to even ruin the whole experience.

  • i think it’s amazing but it’s mechanically very demanding and punishing even more so than basically any other souls game. the gameplay just isn’t for everyone. it requires a lot of patience.

      • like the other souls games the narrative is not really in the foreground driving the game forward. it’s a bit less of a tangential aspect compared to those but it’s far from the main focus of the game. it’s more a case of picking up fragments of lore from obtuse NPC conversations and reading item descriptions. thematically there is some cool stuff going on but ultimately it is a gameplay focused boss battler.

  • SovietyWoomy [any]@hexbear.net
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    1 day ago

    Very good, but also very hard. If you haven’t played a soulslike or a game focused on parrying before it may be worth trying something simpler first to make sure you enjoy the genre. The story is fine, but the main focus is on the gameplay.

    • Dirt_Possum [any, undecided]@hexbear.net
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      1 day ago

      If you haven’t played a soulslike or a game focused on parrying before it may be worth trying something simpler first

      Are there any in particular that you (or anyone else reading this) would recommend? Specifically for parrying, that is. I’ve played a couple soulslike games and I did love them. Bloodborne and Mortal Shell were both fantastic, but in both cases I learned how to dodge really well rather than parry.

      • SovietyWoomy [any]@hexbear.net
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        23 hours ago

        Nine Sols. Great parry focused combat inspired by Sekiro and a great story too. If you beat Bloodborne you should be fine with Sekiro unless you end up hating parrying.

      • barrbaric [he/him]@hexbear.net
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        1 day ago

        Tbh if you’ve played multiple souls games I’d just go with Sekiro at that point, though Nioh 1 is ime probably the closest. Worth noting that “parrying” in Sekiro is more similar to the blocking in other souls titles than the parrying, in that if you don’t get the perfect timing, you still just do a normal souls block IE you lose stamina and take chip damage.

      • Death’s Gambit Afterlife is a 2d platformer soulslike and probably the closest i’ve found to my ideal parry game, although it’s quite short

        Nine Sols is also pretty good but i haven’t put as much time into it

    • axont [she/her, comrade/them]@hexbear.net
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      1 day ago

      Well Sekiro is the best cinematic, anime style swordfighting game. It makes you feel like an awesome lightning fast ninja. Best realistic swordfighting would be like Bushido Blade 2 or Hellish Quart. Those make you feel like a fragile human who can get gutted at any moment.

  • CrawlMarks [he/him]@hexbear.net
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    1 day ago

    In dark souls the kind of equipment you use dictates your play experience. A person using a fast weapon will have an entirely different experience than someone using a slow weapon or magic. Sekiro took the experience of using a fast dex based weapon and gave it a bunch more features. So if dexbuilds and movment were your favorite part of dark souls then you will like it. I tend to prefer to use str builds and shields so I never quite got the feel for it despite being able to tell it is good