• cattywampas@midwest.social
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      8 days ago

      I won’t be buying 7 until they remove the civ reset mechanic. It is what it is, I have 3-6 to keep me company.

        • Evilsandwichman [none/use name]@hexbear.net
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          8 days ago

          Just looked it up aaaand…huh…I don’t think I hate it

          Basically there’s an ‘age’ reset which resets everyone’s tech level back to the beginning because now there’s new age tech and the old tech is obsolete; tech progress resets. If you lagged behind during an age, you’re now back to a level playing field. Apparently one of the intents was that some civs that had early game advantage can now carry that advantage with them until the end (in some manner; I’m not sure how exactly it works).

          Although it is admittedly more of a crutch for low-skilled players (like myself) that doesn’t have anything to offer high-skilled players.

    • Parzivus [any]@hexbear.net
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      8 days ago

      Even my boomer dad, with hundreds of hours in Civ 5 & 6, skipped 7 cause like “why would I pay $70 for this?”

      • MaoTheLawn [any, any]@hexbear.net
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        8 days ago

        I never have, but I might consider it if the game was actually great. The money to hours played ratio is off the chart for a lot of great games - I mean fuck, if Skyrim was charged proportionally to how much playtime I’ve gotten out of it I should’ve paid $600. The problem is that most games are shite moneygrabs.

      • tetris11@lemmy.ml
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        9 days ago

        Fit Girl is genuinely performing a public service. Not only are shitty games being given offline accesss, she’s compressing them for optimal archiving

        The world is a better place of FitGirl’s efforts

          • BountifulEggnog [she/her]@hexbear.net
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            9 days ago

            Just compressing the game files. They come as an installer you run. Sometimes they’ll come bundled with other goodies/mods/etc. A lot of her repacks also have language packs/4k textures as optional extras.

          • hello_hello [comrade/them]@hexbear.net
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            8 days ago

            So the actual cracking/security breaking of the software was already done (fitgirl doesn’t crack software herself or at least that’s not what she’s offering), what Fitgirl does is that she compresses the cracked game down and reduces the file size so that it’s cheaper to transfer over the network and store on people’s machines. The savings can be upwards of dozens of GBs which translates into money and resources saved.

            • Le_Wokisme [they/them, undecided]@hexbear.net
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              8 days ago

              and resources saved.

              the extra compute compressing and decompressing might not make up for the transfers but it would be really hard to figure out your electricity delta, her electricity delta, the infrastructure, etc compared to the direct metering of data caps.

  • save_vs_death [they/them]@hexbear.net
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    9 days ago

    Gen Z might be playing more video games than the previous cohorts. But because money triumphs eternal over everything, the population of a group doesn’t matter all that matters is how many dollars they represent. Also, lol, lmao, etc. at companies trying to bump games over the old $60 price point to $70 or $80 as if any of them were worth $60 to begin with.

  • DragonBallZinn [he/him, they/them]@hexbear.net
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    9 days ago

    “What if we made everything into a status symbol?”

    “What’s wrong poors, don’t you like stuff? Yeah, I turned it into a luxury exclusively for the rich, but why aren’t you spending money you don’t even have?”

    Can we start placing the blame on the rich? Why aren’t the people with money spending money?

    • woodenghost [comrade/them]@hexbear.net
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      8 days ago

      Why aren’t the people with money spending money?

      Because they are already fat, happy and living a life of constant luxury filled with exciting distractions. You can only have so many servants in your third mansion or on your second private jet before they start getting in the way. So they invest most of their money instead of spending it, thereby making even more money by extracting our labor.

  • Euergetes [none/use name]@hexbear.net
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    8 days ago

    Can’t afford new hardware or a new game? simply play the ones you already have for longer by replacing and changing everything about it! any game can be roblox if you spend a decade modding it elmofire

    • Evilsandwichman [none/use name]@hexbear.net
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      8 days ago

      I remember when I was a kid I had a heck of a time playing Jedi Knight with mods to the brim; I had mods that changed my weapons to James Bond’s weapons, mods that gave me ninja gear, mods that gave me full levels with in-game cinematics (that the creators voiced because why put in this much effort and stop at VA work?), mods that gave me brand new levels including a famous multiplayer level designed to look like a school, etc etc

      Mods back when I was a kid was absolutely awesome; sadly tons of games today just can’t be modded (or if they can, people just aren’t bothering). I STILL prefer the original 90’s doom with mods over the new self important doom (‘rip and tear’, ‘rip and tear’; yeah right, give me a break; your boss fights are literal minigames; the cyberdemon fight is just flappy bird).

      • Euergetes [none/use name]@hexbear.net
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        8 days ago

        yeah games don’t automatically drop with good modding support, you have to get lucky with developers taking the time or some mad group taking it apart, and some games won’t even reach their peak for decades–>total war attila is about to get it’s first total conversion mod, game came out in 2015, they made a map editor from scratch for it. Morrowind isn’t even at it’s peak yet and modders have already remade the game engine lol.

        the secret sauce is unironically organization, games with dedicated teams that formed and stuck together for specific projects steadily push horizons, where games that might be moddable but have independent-minded scenes can burn for a while but go dead after talent leaves and knowledge isn’t institutionalized

  • hello_hello [comrade/them]@hexbear.net
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    8 days ago

    Maybe the capitalists of the “gaming industry” shouldn’t of let online gambling be a monetization factor, which flooded the market with low quality video games that were endlessly exploitative.

  • Evilsandwichman [none/use name]@hexbear.net
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    8 days ago

    Is this (I haven’t read the article) only accounting for AAA games, or does it account for all games including indie titles? Cause I’ve bought more games today than I ever did when I was a kid (anecdotal evidence obviously), just certainly not AAA titles.